Some big things have been happening this week!
We are closing in on finishing our rolling objects project. Models are built, rigs are built and rolling, textures & shaders are done, match move complete! Now its onto Comp, light passes, shadow passes and lighting the scene.
We are working hard on our life drawing, creating gestures at first, then adding more volume and detail.
Animation is all about adding in personality and antics to my flour sack character.
I'm currently rigging a horse. All the bones are in, IK handles ready to go, next up: painting weights!
For my interior model, I have now textured my couch in mudbox. Now I need to finish modelling the Harmon Kardon Soundsticks, a PS4 and getting all the textures right.
I've already started compositing on my final shot, I will be starting the other two scenes shortly. They shouldn't take as long as the first scene which is a camera pan.
lastly, this week in particles we created our animated domino path, imported our Geo and also created a low res version as place holder. The final steps will be creating the fracture effects, have the dominos gradually increase in size, and to export it to Maya for final renders!!
We are closing in on finishing our rolling objects project. Models are built, rigs are built and rolling, textures & shaders are done, match move complete! Now its onto Comp, light passes, shadow passes and lighting the scene.
We are working hard on our life drawing, creating gestures at first, then adding more volume and detail.
Animation is all about adding in personality and antics to my flour sack character.
I'm currently rigging a horse. All the bones are in, IK handles ready to go, next up: painting weights!
For my interior model, I have now textured my couch in mudbox. Now I need to finish modelling the Harmon Kardon Soundsticks, a PS4 and getting all the textures right.
I've already started compositing on my final shot, I will be starting the other two scenes shortly. They shouldn't take as long as the first scene which is a camera pan.
lastly, this week in particles we created our animated domino path, imported our Geo and also created a low res version as place holder. The final steps will be creating the fracture effects, have the dominos gradually increase in size, and to export it to Maya for final renders!!